Tag Archives: project

Na Kim Workshop: The Manual of Curiosities

Anyone would collect something, some moment, either consciously or unconsciously, and this collection explains the particles of oneself—a substantial body of personality, his/her interests, and histories. For many years I have initiated workshops based on participants’ personal collections to explore the conceptual relationship with personal objects and (re) contextualizing stories behind them in the design […]

Leon Ransmeier Workshop: Flexible Boundaries

Workshop Description Flexible Boundaries Designer Leon Ransmeier will lead a 3 day workshop at CCA to explore the design of tensile textile structures. The workshop will employ a defined palette of materials: cotton canvas, nylon webbing, nylon rope, metal D-rings, metal grommets, and fiberglass rods. The designs must use tension to achieve their form and contribute […]

Project: Berg. Graphic Sublayer Transfer System (GSTS) Workshop

A collective poster and book making workshop designed by Berg. and hosted at The California Academy of Science, The Institute of advancing Uncertainty, SF Art Book Fair, and California College of the Arts. The workshop invites the public create a poster using graphite rubbings over curated images from our research. The rubbing technique pulls the […]

Memory / MFA Thesis 2019

The survey tool is a completely divergent enterprise. Playing in this space, using this space as a storytelling device, and using graphics to amplify the look and feel between the form and the reader. The audit begins with logistic questions, such as date and location, and it reaches the arch where it asks unanswerable questions. […]

Black Point Beach Club / MFA Thesis 2019

San Francisco’s Aquatic Park has a history of heavy industry, leisure and tourism dating back to the Gold Rush. All three have been drawn to the area because of its proximity to the warm waters of the sheltered cove. It is the story of a dialogue between civilization and the sea. I have used the […]

Course: Web to Print, Year One

The browser allows designers to create truly trans-media works by drawing from the same content to produce both digital and printed products. This course will use the browser to investigate systems and algorithms in graphic design in both digital and analog ways. The browser, in its mutability and its fraught relationship to form, will be […]

Frame / MFA Thesis 2017

The frame defines a 2D space from the external world. I am trying to map and sum up an logic of graphic design by finding and locating these frames. From my perspective, the invisible space is the most important aspect of graphic design. Although the topic and text change, the frame is consistent supporting the visible system. […]

Dark Design / MFA Thesis 2017

JPEG compression. Skewed graphics. Missing glyphs. Misaligned mechanisms. Unexpected inputs. New technologies begin as broken tools. Emerging from a primordial soup of glitches, bugs, and errors, they endure years of debugging, buffing, and polishing which gradually refine them until they disappear into the smoothness of the background. There they operate, invisible functions which pattern life until, […]

Index Typeface / MFA Thesis 2017

Index was created as part of my thesis project called Methods of Organization. The concept comes from the working title for our MFA Design thesis show, Fakes. The process: 1.Choose two fonts 2.Place one on top of the other 3.Remove areas where they overlap, fill areas unique to each

NOTI / MFA Thesis 2017

NOTI is an internet-connected notification device. The idea of the work is to filter messages based on the user’s focus level. Three balls made of different materials (wood, glass, and metal) are metaphors of mental heaviness, which is intuitive and innovative. View Video

Photogrammetric Collage / MFA Thesis 2017

This body of work, developed between October 2016 and March 2017, is part of my MFA Design thesis, examining the dissolving boundaries between the physical and digital domains. For this project I explored photogrammetry, the process of generating a 3D model through photography, as a vehicle to sample and remix data from the physical world. […]

Colin Owen Poster / In the Making

This poster was designed for Colin Owen’s In the Making lecture and was meant to reflect his working philosophy: Accuracy, efficiency, and industry. The marks/symbols in this poster demonstrate the broad spectrum of Colin’s interests and methods. Behind the large variety of Colin’s toolkit, there was a system, represented by the parameter, which organized each part together. […]

Personal Carbon Economy / MFA Thesis 2017

A future scenario of personal-scale carbon cap and trade, and products resulting from it, to promote a carbon responsible future. The current Carbon Cap and Trade is reducing industrial carbon emissions, but even if we fully implement the Paris Climate Agreement proposals by 2100, humanity is still far away from sustainable life, as shown by […]

Drawing Machine Exhibition / CCA Hubble Street Gallery

The Exhibition Drawing Machines, is a result of a course taught by Colin Owen and Martin Venezky and features the work of MFA Design Students: Ashley Adams, Sophie Feller, Yisha Dai, Buge Jiang, Kate Moore, Bo Peng, Rob   Exhibition Synopsis   This exhibition investigates assistive and autonomous tools for art making. These “drawing machines,” created by MFA […]

Course: Drawing Machines / Year One Topic Studio

In this course students will create, analyze, and deploy assistive and autonomous tools for art making. Discourse will focus on the collaborative, augmentative, and translational nature of the tool/hand relationship. Built processes will veer between disciplined refinement and wild chaos. Bashing, hacking, disrupting, and refining will push both discourse and content into elegant working objects […]

Course: Advanced Typography / Year One

The Legendary Debates of Graphic Design The debate as to whether design (or graphic design) can truly be classified as art in the literal sense has raged on for years. It’s a complex and rather convoluted argument to have, as both designers and artists create their own visual interpretations and compositions with the skills and […]

Course: Public Interactives / Year One Topic Studio

Future Grocery Store Sponsored Studio by Intel In recent years, a lot of shopping has moved to on-line situations. This is great for some purposes. However, being in a well-designed physical space and holding tangible items on your hand could be a unique and unforgettable experience with the help of latest technologies. This project is to imagine […]

Course: Wild Hybrids / Year One Topic Studio

Jacket project  The Jacket project is a wearable interaction design in which people can play with their body temperatures. This artwork started from research I did on a mountain rescuer’s life where I viewed the high awareness they have for temperature and equipment related to it. Jacket 1- 10 Pocket Jacket When I researched peoples’ interactions […]

Course: GD Studio / Year Zero

Mapping Project One morning, I pulled some of my hair from my head while taking a shower. I began to think about how hair is a piece of DNA that each of us can easily shed, change, or let go of…I began to ask people around me (school, neighborhood, work) if I could take a […]

Course: ID Studio / Year Zero

Structured Ashtray For this project, I was assigned a word and an object, with the task of designing the object based on a language derived from the word. My word and object was “Structured Ashtray.” I chose to define “structured” in reference to the highly organized, efficient, and logical organization of time and movement. With this […]

Course: Light Studio / Year One Topic Studio

Light Studio will center on the ethereal and physical character of light, as a source of inspiration and provocation. Light(ing) is one of the basic constituents of our built environment. The last fifteen years has witnessed a radical shift in how we consider light, primarily because of new technologies for the creation and simulation of “pervasive […]

Course: Year One / Form Studio

Form Studio offers students a strong foundation in the making, assessing, and critiquing of visual materials and begins a discussion that will reverberate through the rest of their studies. Students learn the use and structure of materials and media, and the development of a rigorous and disciplined process through which they can create and analyze […]

Course: Year One Topic Studio

Visual Braille Type – Senses, Sound Experience When individuals lose their sight, they unconsciously develop their touch and hearing senses in order to replace the missed abilities. However, for one who has five sense completeness, how does audition and touch differ from vision? The “Visual Braille” is designed by combining two senses, sight and touch. All […]

The Block The Beast The Tower / MFA Thesis 2015

Lawrence’s work examines the role of competing mythologies in the formulation of ideas of place. Lawrence calls the friction between societal-level myths and personally held ideologies ‘myth tectonics’. It is in the space of these ‘myth tectonics’ that Lawrence creates graphic design to respond and contribute to understandings of place, myth, community, and politics. Lawrence […]

Satellites / MFA Thesis, 2014

Processes, Recipes, Laws, Operations, Techniques, Titles, Teachings, Prescriptions, Modus operandi, Equations, Programs, Haiku, Philosophy, Paradoxes, Requests, Puzzles, Principles, Proposals for actions, Methods, Invitations to participate, Restrictions, Poetry, Proverbs, Pure concepts, Training, Coaching, Lessons, Constraints, Restrictions, Abstractions, Rituals, Mechanisms, Conditions, Protocols Instructions, Scores, Algorithms etc. explores using process-based systems, algorithms, and instructions to generate discursive images […]