Category Archives: Project

Drawing Machine Exhibition / CCA Hubble Street Gallery

The Exhibition Drawing Machines, is a result of a course taught by Colin Owen and Martin Venezky and features the work of MFA Design Students: Ashley Adams, Sophie Feller, Yisha Dai, Buge Jiang, Kate Moore, Bo Peng, Rob   Exhibition Synopsis   This exhibition investigates assistive and autonomous tools for art making. These “drawing machines,” created by MFA […]

Society of Typographic Arts 100 Award Winners: Praree Kittidumkerng, Jiho Jung, and Bo Peng

Congratulations to recent CCA MFA Design graduate Praree Kittidumkerng, former student Jiho Jung, and current student Bo Peng, who were awarded the Society of Typographic Arts 100 Award for creating one of the top 100 graphic design projects of 2016.   Visual Braille Type – Senses, Sound Experience Praree Kittidumkerng Jiho Jung   The Legendary Debates […]

Course: Drawing Machines / Year One Topic Studio

In this course students will create, analyze, and deploy assistive and autonomous tools for art making. Discourse will focus on the collaborative, augmentative, and translational nature of the tool/hand relationship. Built processes will veer between disciplined refinement and wild chaos. Bashing, hacking, disrupting, and refining will push both discourse and content into elegant working objects […]

Course: Advanced Typography / Year One

The Legendary Debates of Graphic Design The debate as to whether design (or graphic design) can truly be classified as art in the literal sense has raged on for years. It’s a complex and rather convoluted argument to have, as both designers and artists create their own visual interpretations and compositions with the skills and […]

Course: Public Interactives / Year One Topic Studio

Future Grocery Store Sponsored Studio by Intel In recent years, a lot of shopping has moved to on-line situations. This is great for some purposes. However, being in a well-designed physical space and holding tangible items on your hand could be a unique and unforgettable experience with the help of latest technologies. This project is to imagine […]

Course: Wild Hybrids / Year One Topic Studio

Jacket project  The Jacket project is a wearable interaction design in which people can play with their body temperatures. This artwork started from research I did on a mountain rescuer’s life where I viewed the high awareness they have for temperature and equipment related to it. Jacket 1- 10 Pocket Jacket When I researched peoples’ interactions […]

Course: Wild Hybrids / Year One Topic Studio

Breathing Project Inspired by Scuba diving devices, I designed a set of three objects which will serve human to live better in an air polluted environment, such as China.Nevertheless, the weirdness of the object behaviors will trigger the awareness that human should breath fresh air freely and healthily.   1. THE 3RD LUNG MASK-Evolution of outside lung […]

Course: GD Studio / Year Zero

Mapping Project One morning, I pulled some of my hair from my head while taking a shower. I began to think about how hair is a piece of DNA that each of us can easily shed, change, or let go of…I began to ask people around me (school, neighborhood, work) if I could take a […]

Course: IxD Studio / Year Zero

LED Collar   This collar takes a distinctive and unique voice and translates it into a digital display, exploring how things that make us uniquely human can be transformed by technology.  Each wearer has their own color scheme and pattern, exploring new ways of displaying our senses.   See Video  

Course: Wild Hybrids / Year One Topic Studio

This project began by choosing a specific “explorer” and deeply understanding one daily routine in the explorer’s life. The final project was to design a tool that related to a routine of that explorer. I picked Onnagata as my explorer and tried to understand their makeup. The Onnagata is a special Kabuki actor that only […]

Tim Parsons Speculative Design Workshop

Workshop description: How design can help communicate issues of climate change? Students will learn about the emerging approaches of critical and speculative design and understand how object design, storytelling and scenario-building contribute to the creation of compelling design fictions that help the public re-think important issues of our time. Building on the recent Future Climate […]

Course: ID Studio / Year Zero

Structured Ashtray For this project, I was assigned a word and an object, with the task of designing the object based on a language derived from the word. My word and object was “Structured Ashtray.” I chose to define “structured” in reference to the highly organized, efficient, and logical organization of time and movement. With this […]

Course: Form Studio / Year One

A Tool for Making _____________ This project challenges you to create a design tool you’ve all probably used before but most likely taken for granted, the Template. This investigation aims to explore and complicate a conventional tool of the design trade in both a physical and conceptual sense. By creating a physical mark-making tool, you […]

Course: Light Studio / Year One Topic Studio

Light Studio will center on the ethereal and physical character of light, as a source of inspiration and provocation. Light(ing) is one of the basic constituents of our built environment. The last fifteen years has witnessed a radical shift in how we consider light, primarily because of new technologies for the creation and simulation of “pervasive […]

Course: Year One / Form Studio

Form Studio offers students a strong foundation in the making, assessing, and critiquing of visual materials and begins a discussion that will reverberate through the rest of their studies. Students learn the use and structure of materials and media, and the development of a rigorous and disciplined process through which they can create and analyze […]

Course: Year One Topic Studio

Visual Braille Type – Senses, Sound Experience When individuals lose their sight, they unconsciously develop their touch and hearing senses in order to replace the missed abilities. However, for one who has five sense completeness, how does audition and touch differ from vision? The “Visual Braille” is designed by combining two senses, sight and touch. All […]

Rapid Craft #2: Making A Chair Really Fast, or . . .

Results from CCA Grad Design’s RAPID CRAFT #2 (AKA Skillshare Fridays) on February 20th, organized by Rafi Ajl. Titled: Making A Chair Really Fast, or an exercise in quick decision making and following an idea through to the end The program will provide each participant with three (3) 8′ foot 2″x4″ pieces of standard construction […]

A Range of Indeterminate Results: MFA Thesis Show 2015

The Graduate Program in Design is proud to present the 2015 MFA Thesis Exhibition: A Range of Indeterminate Results. The exhibition will feature individual and collaborative works of graphic, interaction, and industrial design from more than 40 degree candidates who have completed CCA’s prestigious transdisciplinary graduate curriculum. Curatorial StatementWe are shaped by the spaces and […]

The Block The Beast The Tower / MFA Thesis 2015

Lawrence’s work examines the role of competing mythologies in the formulation of ideas of place. Lawrence calls the friction between societal-level myths and personally held ideologies ‘myth tectonics’. It is in the space of these ‘myth tectonics’ that Lawrence creates graphic design to respond and contribute to understandings of place, myth, community, and politics. Lawrence […]

Endless Constructions / MFA Thesis 2015

Rules, habits and definitions arise from agreements that humans have made to construct a reality that we can all understand. These parameters create order within ourselves and our environment, allowing this world to function. However, I wonder whether an excess of automated behavior restricts our ability to experiment with new ways of making and delight […]

Ecological Imagination / MFA Thesis, 2015

Cristina Gaitán’s thesis focuses on enabling a sense of ecological imagination in the urban population of San Francisco. She examines water systems as a typology of natural systems, seeking to make massive scales and systems legible at human scale. The body of work is a collection of discrete performative objects, deployed as interventions into public […]

Temporal Typography / MFA Thesis 2015

Within the field of typography, letterforms typically embody either static or kinetic forms. However there is yet another category that escapes the purely static or purely kinetic. This is temporal typography. Unlike static typography, these forms are not bound by one iteration within a singular viewing experience. And similar to kinetic type, temporal typography carries […]

Understanding Our Relationship With Water / MFA Thesis 2015

  With California facing a severe drought, the way we consume and waste our water is becoming an increasingly important issue that must be addressed both individually and collectively. Yet, information regarding such environmental concerns tends to be presented in forms that are abstract, overwhelming, and easily dismissed as ‘someone else’s problem.’ The goal for […]

You Are The Text / MFA Thesis, 2015

In narrative texts, there exists an intangible space between an author/creator’s written word, and how that written word is perceived in the mind of a reader/viewer.  My thesis explores the role of the designer in activating this space. The use of words in the English language works because it possesses a set of groupings of […]

Hear Here / MFA Design Thesis 2015

Hear Here is about the use of sound as an effective medium of communication to improve intimacy and longevity of long-distance relationships.Initial field research determined that the use of environmental sound as an alternative means of communicating, in real time, what is occurring in the respective lives of each person in a relationship enables a […]

Instruments of Harmony / MFA Thesis, 2015

The Instruments of Harmony are digital instruments, constrained by specific parameters and a specific intent. The parameters: (1)The instrument should be for two or more people to play together. (2)The instrument should be controlled by gesture only, without traditional digital music controls like knobs and buttons. (3)The instrument should play digital sounds. The intent: To […]

Keetra Dixon Workshop: FORM (MISUSED & ABUSED)

Workshop Synopsis: This workshop asks participants to innovate using formally focused processes. It’s a peak into R&D from my perspective. There is blending of analogue and tech fabrication, intentional and accidental output, and embracing of the unexpected. I often integrate ideas of “theft,” exchange, transparency of process, and social authorship. The workshop evolves familiar methods […]

Satellites / MFA Thesis, 2014

Processes, Recipes, Laws, Operations, Techniques, Titles, Teachings, Prescriptions, Modus operandi, Equations, Programs, Haiku, Philosophy, Paradoxes, Requests, Puzzles, Principles, Proposals for actions, Methods, Invitations to participate, Restrictions, Poetry, Proverbs, Pure concepts, Training, Coaching, Lessons, Constraints, Restrictions, Abstractions, Rituals, Mechanisms, Conditions, Protocols Instructions, Scores, Algorithms etc. explores using process-based systems, algorithms, and instructions to generate discursive images […]

Luna Maurer (Moniker) Workshop: Dutch Design Week

Workshop Synopsis: For the Luna Maurer workshop with the MFA Design program at CCA, students were split into four independent teams. Each team had to create one letter of the NATO phonetic alphabet while following a set of rules. Instructions for each turn and player: – Connect your line to a line of another color: […]